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https://hdl.handle.net/2440/36109
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Type: | Book chapter |
Title: | Introduction |
Author: | Amery, R. Mühlhäusler, P. |
Citation: | Hermann Koeler's Adelaide: Observations on the language and culture of South Australia by the first German visitor, 2006 / Peter Muhlhausler, (ed./s), pp.1-5 |
Publisher: | Australian Humanities Press |
Publisher Place: | PO Box 3109, Unley SA 5061 |
Issue Date: | 2006 |
ISBN: | 0958596220 9781138820739 |
Editor: | Peter Muhlhausler, |
Abstract: | This book analyzes the effect of policy on the digital game complex: Government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and distribution cycles, and that we need to consider those relationships in order to effectively “read” and analyze digital games. Through examining a selection of policies, e.g. the Australian governments refusal (untilrecently) to allow an R18 rating for digital games, Blizzards policy in regards to intellectual property, Electronic Arts corporate policy for downloadable content (DLC), they show how policy, that is to say the rules governing the production, distribution and consumption of digital games, has a tangible effect upon our understanding of the digital game medium. |
Keywords: | Koeler, Hermann Aboriginal Australians |
DOI: | 10.4324/9781315748825 |
Description (link): | http://trove.nla.gov.au/work/20860863 |
Published version: | http://dx.doi.org/10.4324/9781315748825 |
Appears in Collections: | Aurora harvest Linguistics publications |
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