Please use this identifier to cite or link to this item: https://hdl.handle.net/2440/84210
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dc.contributor.authorPrisacariu, V.-
dc.contributor.authorReid, I.-
dc.date.issued2011-
dc.identifier.citation2011 IEEE International Conference on Automatic Face & Gesture Recognition and Workshops (FG 2011) / pp.368-375-
dc.identifier.isbn9781424491407-
dc.identifier.urihttp://hdl.handle.net/2440/84210-
dc.description.abstractWe propose a system for human computer interaction via 3D hand movements, based on a combination of visual tracking and a cheap, off-the-shelf, accelerometer. We use a 3D model and region based tracker, resulting in robustness to variations in illumination, motion blur and occlusions. At the same time the accelerometer allows us to deal with the multimodality in the silhouette to pose function. We synchronise the accelerometer and tracker online, by casting the calibration problem as a maximum covariance problem, which we then solve probabilistically. We show the effectiveness of our solution with multiple real-world tests and demonstration scenarios.-
dc.description.statementofresponsibilityVictor Adrian Prisacariu, Ian Reid-
dc.language.isoen-
dc.publisherIEEE-
dc.rightsCopyright status unknown-
dc.source.urihttp://dx.doi.org/10.1109/fg.2011.5771427-
dc.titleRobust 3D hand tracking for human computer interaction-
dc.typeConference paper-
dc.contributor.conferenceIEEE International Conference on Automatic Face & Gesture Recognition and Workshops (2011 : Santa Barbara, CA, U.S.A.)-
dc.identifier.doi10.1109/FG.2011.5771427-
dc.publisher.placeUSA-
pubs.publication-statusPublished-
dc.identifier.orcidReid, I. [0000-0001-7790-6423]-
Appears in Collections:Aurora harvest
Computer Science publications

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